WS>>Marine Corps Rules for Gunfighting
carl william spitzer iv
cwsiv_2nd at JUNO.COM
Mon Nov 11 14:32:54 MST 2002
From: Jacques Tucker <jacq at jacq.org>
1. Bring a weapon. Preferably, bring at least two automat-
ic weapons. Bring all of your friends who have wea-
2. Anything worth shooting is worth shooting twice. Ammo
is cheap. Life is expensive.
3. Only hits count. The only thing worse than a miss is a
4. If your shooting stance is good, you're probably not
moving fast enough nor using cover correctly.
5. Move away from your attacker. Distance is your friend.
(Lateral and diagonal movement are preferred.)
6. If you can choose what to bring to a gunfight, bring a
Squad Automatic Weapon and a friend with a SAW.
7. In ten years nobody will remember the details of cali-
ber, stance, or tactics. They will only remember who
8. If you are not shooting, you should be communicating,
reloading, and running.
9. Accuracy is relative: most combat shooting standards
will be more dependent on "pucker factor" than the
inherent accuracy of the weapon.
9.5 Use a weapon that works EVERY TIME. "All skill is in
vain when an Angel pisses in the flintlock of your
10. Someday someone may kill you with your own weapon, but
they should have to beat you to death with it because
it is empty.
11. Always cheat; always win. The only unfair gunfight is
the one you lose.
12. Have a plan.
13. Have a back-up plan, because the first one won't work.
14. Use cover or concealment as much as possible.
15. Flank your adversary when possible. Protect yours.
16. Don't drop your guard.
17. Always tactical load and threat scan 360 degrees.
18. Watch their hands. Hands kill. (In God we trust. Every-
one else, keep your hands where I can see them).
19. Decide to be aggressive ENOUGH, quickly ENOUGH.
20. The faster you finish the fight, the less shot you will
21. Be polite. Be professional. But, have a plan to kill
everyone you meet.
22. Be courteous to everyone, friendly to no one.
23. Your number one Option for Personal Security is a life-
long commitment to avoidance, deterrence, and de-esca-
lation; if this does work, then commit to "Peace
through Superior Firepower".
24. Do not attend a gunfight with a weapon, the caliber of
which does not start with a "4."
Navy Rules for Gunfighting:
1. Embark Marines
2. Go to Sea
3. Send in the Marines
4. Drink Coffee
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